Wednesday, May 29, 2013

IT'S ART magazine award






   "Hall of fame "  trophy from  IT'S ART magazine   for my work "gasoil dealer " 
thank you  IT'S ART Magazine  for  this  great honor 

Saturday, May 25, 2013

fishing some mad whales on land !!!!

a concept for fun , i'm not convinced about the clarity of the idea , i guess i'm too lazy to rework it !!!

Step-by-step 



Friday, May 24, 2013

Exposition Les Mystérieuses Cités d'Or





really proud  of  this , my  work  featured in  Exposition Les Mystérieuses Cités d'Or  in   Dernier Bar avant la Fin du Monde paris France , 
thank you CFSL  team  

Monday, April 29, 2013

freedom!!!


many  people  asked  me  if  i used  3D  base  mesh  for  this  image  well  i didn't , this  is  what  i  managed to save  from  the  psd file  hope  you guys   find   it  useful   for  your  learning
 thanx

Wednesday, March 27, 2013

a speedy before bed

  long  day  , time  to  relax   a little bit   , a speedy  before  bed 

 initial sketch

Sunday, February 17, 2013

Thursday, February 7, 2013

back home featured in 2D artist magazine february 2013 edition

 have been selected to showcase my work "back home" in the gallery section of the 2D artist magazine February edition , a lot of hot stuff to check in this issue !!!

you can get your copy from here http://www.2dartistmag.com/
thank you

Wednesday, January 30, 2013

face à face

i always wanted to paint frigates,  i love  it  and   i think  i  should  study  it  more  so  i can be  able  to create  some  cool  stuff  with  it
i have  previously  promised  you to  put  a  step by  step  for  an old piece posted  here , well  i can't unfortunately it turned  out  that  i didn't saved the  steps ,shame on me !!!   it's  difficult   to   set  my  self  to save  the steps  while  working     ,it's  just  too distracting  and  i don't  want to think about  that  while working  , today  you are  lucky  this  is what  i have  managed  to save  hope  it's  good  enough  to answer  all  the  questions that  you have 

Friday, January 18, 2013

cap de l'eau trip

i  saw  a  beautiful  shoot while  i was  traveling  to  a nearby  town  called  cap de  leau  i didn't  have  a camera  by  my side  to  capture  that beauty   i honestly  regret  that  ,  i tried  to  use   what  i have  left  in my mind   to build  an illustration   hope  you like  it  :D

i will  post  some  step by  step  later  so  stay  tuned  

Wednesday, December 19, 2012

new concept

i'm trying my best  to keep  the  blog  updated 
please  subscribe  to the  blog feeds  so you  can  get  notifications  when  i post  something  new 
i will  be  also  glad  if  you share the blog  with you  friends
thank you  very  much

Friday, December 7, 2012

departure

sorry for  not  posting anything  recently     i was some  kind  of    busy  doing  some  stuff  i will  try  my best to  update  in short  while    :D
thank you  fellows !!!!

Saturday, November 3, 2012

Jersey barrier game props model

this  is  the  concept art   of  a  game props project  that  i will  try  to  finish  in order to  revive and emphasize   my  3D  skills ,   look  like that  3D  modeling  for  video  games  is   a momentous  thing  for  me  at  this  stage ,i need   to  pay more  attention  to the  normal  map  techniques , it's the only  issue  left  ,  maybe  it's  time  to end it up   ,i  forgot to tell  you  that  i'm  basically  a  3D models  artist before  turning into concept art ,   doing  concept  art  and  realizing those  concepts  into the  3D world  will   give  me more extra chance  to  get where  i want to , so  this  is  why  i'm  feeling  that  i should keep  digging  in that  direction

i will  put  updates  here  so  stay  tuned !!!
thank  you

update  is  here=>

and  wow  normal map  is  just  a  tricky  technique  there  is  a lot of  thing that  should  be  put  in  mind  and  it a time  consuming technique that   need  a lot of  concentration  ,  maybe  i feel  this  way  because  i   did  not  had  that  chance  to use  that  technique before  i'm  good  at  modeling  specially  the low  poly modeling  and  unwrapping  and  texture  painting  but  this  dude  here  is  new   for  me  ,  honestly  i  found  it    little  bit  hard  in the  first time  with  all  these  stuff  that  i  should  put in mind  smoothing groups ,uvs ,  splits , projection  etc   but  at the  end  i  think  that i have succeeded  in that, for  sure  i will try to   make  more  stuff  like  these   , i just    need  to develop  my  own  work  flow  so thing  can  be  more  easy then  the  way  it  was  before   ,  that's  what  we  call  experience  heheh  thanx  god  i'm  a  quick   learner
i just  want to  add  that i  used  zbrush  to  sculpt  the  details  on the  concrete  mass
next  step  i think  is  try to  make  this  thing  sexier  , textures  .....



 new  update =>
  finito !!!  hope  you  like  it
this  images  is  so  shitty   i'll  try  post  a  360°  rotation video for  this  model   soon  so  stay tunned !


as  i promised  you  before  here  is  a  presentation   video  of  the  jersey barrier model  hope  you  like  it
  stay  tuned  for more  complex  and  cool  nextgen  stuff

 

 




Wednesday, October 24, 2012

escape

 
here is  the sketch or  the  base  mesh (as  other  people  prefer  to call ) that  i have  done  for  this  piece  on  3DS max ,as  you  can  see  it's basically a   first  visual of  the   idea that  i had  in my mind   , i should  be honest  here,   i  spent  a  while  tweaking  those  boxes  in 3ds  max until  i felt satisfied  about the  overall  look . so  it's  not  between 15 or 30 min like the  previous work :D,   the  elapsed  time  of  making  those  sketches  in 3ds max does  not refer  to how  much you're  good  in 3DS max  or  any  other  soft  , it's  basically  a  matter   of  hunch  , when  feel that you should   stop  , you stop  :D