Tuesday, February 26, 2013
Saturday, February 23, 2013
Wednesday, February 20, 2013
Sunday, February 17, 2013
Saturday, February 9, 2013
Thursday, February 7, 2013
back home featured in 2D artist magazine february 2013 edition
have been selected to showcase my work "back home" in the gallery section of the 2D artist magazine February edition , a lot of hot stuff to check in this issue !!!
you can get your copy from here http:// www.2dartistmag.com/
you can get your copy from here http://
thank you
Wednesday, January 30, 2013
face à face
i always wanted to paint frigates, i love it and i think i should study it more so i can be able to create some cool stuff with it
i have previously promised you to put a step by step for an old piece posted here , well i can't unfortunately it turned out that i didn't saved the steps ,shame on me !!! it's difficult to set my self to save the steps while working ,it's just too distracting and i don't want to think about that while working , today you are lucky this is what i have managed to save hope it's good enough to answer all the questions that you have
i have previously promised you to put a step by step for an old piece posted here , well i can't unfortunately it turned out that i didn't saved the steps ,shame on me !!! it's difficult to set my self to save the steps while working ,it's just too distracting and i don't want to think about that while working , today you are lucky this is what i have managed to save hope it's good enough to answer all the questions that you have
Wednesday, January 23, 2013
Friday, January 18, 2013
cap de l'eau trip
i saw a beautiful shoot while i was traveling to a nearby town called cap de leau i didn't have a camera by my side to capture that beauty i honestly regret that , i tried to use what i have left in my mind to build an illustration hope you like it :D
i will post some step by step later so stay tuned
i will post some step by step later so stay tuned
Saturday, January 12, 2013
Wednesday, January 2, 2013
Sunday, December 30, 2012
Tuesday, December 25, 2012
Wednesday, December 19, 2012
new concept
i'm trying my best to keep the blog updated
please subscribe to the blog feeds so you can get notifications when i post something new
i will be also glad if you share the blog with you friends
thank you very much
please subscribe to the blog feeds so you can get notifications when i post something new
i will be also glad if you share the blog with you friends
thank you very much
Friday, December 7, 2012
departure
sorry for not posting anything recently i was some kind of busy doing some stuff i will try my best to update in short while :D
thank you fellows !!!!
thank you fellows !!!!
Tuesday, November 13, 2012
Saturday, November 3, 2012
Jersey barrier game props model
this is the concept art of a game props project that i will try to finish in order to revive and emphasize my 3D skills , look like that 3D modeling for video games is a momentous thing for me at this stage ,i need to pay more attention to the normal map techniques , it's the only issue left , maybe it's time to end it up ,i forgot to tell you that i'm basically a 3D models artist before turning into concept art , doing concept art and realizing those concepts into the 3D world will give me more extra chance to get where i want to , so this is why i'm feeling that i should keep digging in that direction
i will put updates here so stay tuned !!!
thank you
update is here=>
and wow normal map is just a tricky technique there is a lot of thing that should be put in mind and it a time consuming technique that need a lot of concentration , maybe i feel this way because i did not had that chance to use that technique before i'm good at modeling specially the low poly modeling and unwrapping and texture painting but this dude here is new for me , honestly i found it little bit hard in the first time with all these stuff that i should put in mind smoothing groups ,uvs , splits , projection etc but at the end i think that i have succeeded in that, for sure i will try to make more stuff like these , i just need to develop my own work flow so thing can be more easy then the way it was before , that's what we call experience heheh thanx god i'm a quick learner
i just want to add that i used zbrush to sculpt the details on the concrete mass
next step i think is try to make this thing sexier , textures .....
new update =>
finito !!! hope you like it
this images is so shitty i'll try post a 360° rotation video for this model soon so stay tunned !
as i promised you before here is a presentation video of the jersey barrier model hope you like it
stay tuned for more complex and cool nextgen stuff
i will put updates here so stay tuned !!!
thank you
update is here=>
and wow normal map is just a tricky technique there is a lot of thing that should be put in mind and it a time consuming technique that need a lot of concentration , maybe i feel this way because i did not had that chance to use that technique before i'm good at modeling specially the low poly modeling and unwrapping and texture painting but this dude here is new for me , honestly i found it little bit hard in the first time with all these stuff that i should put in mind smoothing groups ,uvs , splits , projection etc but at the end i think that i have succeeded in that, for sure i will try to make more stuff like these , i just need to develop my own work flow so thing can be more easy then the way it was before , that's what we call experience heheh thanx god i'm a quick learner
i just want to add that i used zbrush to sculpt the details on the concrete mass
next step i think is try to make this thing sexier , textures .....
new update =>
finito !!! hope you like it
this images is so shitty i'll try post a 360° rotation video for this model soon so stay tunned !
as i promised you before here is a presentation video of the jersey barrier model hope you like it
stay tuned for more complex and cool nextgen stuff
Wednesday, October 24, 2012
escape
Sunday, October 21, 2012
beyond limits
3ds max block mesh
hello everyone
in the beginning i was really confused about how to get the perspective and the lighting correct in this piece , specially that i was aiming to get an approximative result of what i had in my head , this is why i went out to 3ds max , i spent between 15 to 30 min blocking the base mesh and finaly was convinced by the result , i guess that everybody know that in digital art , if we start well we finish well , using the 3d is a great way in my opinion to start a concept specially if are not looking into randoms and aiming to realise a special idea , 3d will help you to put the general lines of your idea in a short while , make the best decisions about camera angle ,composition perspective, scale etc .
you don't have to use 3ds max if you want to use the 3D in your process , you can simply use any soft you want and preferable to be a simple soft like sketchup , 3D is a complex world trust me you don't want to dive into it if you just want to tweak out some basic meshs .
thank you
Tuesday, October 16, 2012
sci-fi concept
was really confused about how to get the best camera angle and the best scale feeling for the hugeness of that spaceship without loosing time doodling in photoshop ,so what i did is i used 3ds max to make a quick sketch and bolck the idee up ,
i should admit that helped me a lot!!!
i should admit that helped me a lot!!!
Sunday, October 14, 2012
my online portfolio is finally live
finally my online portfolio is live ,thank you for your visits and feel free to share you thoughts about any possible amelioration , i'm open to any kind of idees
thank you
Monday, October 8, 2012
voyage featured in 2D artist magazine October edition 2012
I am deeply honored to announce that my work will appear for the second time on 2DArtist Magazine issue 082 October 2012 ,
i highly recommend all those who are interested in digital art to get their copy from here http://www.2dartistmag.com/ , this is a great issue that has great tutorials for beginners and advanced level as inspirational work for artists from all over the world .
thank you 3DTotal.com Team
and thank you followers
i highly recommend all those who are interested in digital art to get their copy from here http://www.2dartistmag.com/ , this is a great issue that has great tutorials for beginners and advanced level as inspirational work for artists from all over the world .
thank you 3DTotal.com Team
and thank you followers
Wednesday, October 3, 2012
Digit'Art exhibition
hello everyone
I am deeply honored to announce that my work will appear in digit ' art exhibition ,this cultural event in going to be organized by animaroc association and ONA foundation , it will regroup a lot of talented local artists , this event will take place in villa des arts casablanca and it will be open for a month started from 4 October
the entrance is free
some photos from the exhibition
danke
Friday, September 28, 2012
Thursday, September 27, 2012
grayscale landscape concept art
hello everyone ,this is an old speed painting video that i finally decided to put on youtube , the work here is done in photoshop
a better quality version is available for download , you can get it from here
http://douahbadr.blogspot.com/2012/09/speed-paint-video-download.html
a better quality version is available for download , you can get it from here
http://douahbadr.blogspot.com/2012/09/speed-paint-video-download.html
result
thanx enjoy
Wednesday, September 26, 2012
Tuesday, September 25, 2012
Thursday, September 20, 2012
Wednesday, September 19, 2012
Monday, September 10, 2012
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