3ds max block mesh
hello everyone
in the beginning i was really confused about how to get the perspective and the lighting correct in this piece , specially that i was aiming to get an approximative result of what i had in my head , this is why i went out to 3ds max , i spent between 15 to 30 min blocking the base mesh and finaly was convinced by the result , i guess that everybody know that in digital art , if we start well we finish well , using the 3d is a great way in my opinion to start a concept specially if are not looking into randoms and aiming to realise a special idea , 3d will help you to put the general lines of your idea in a short while , make the best decisions about camera angle ,composition perspective, scale etc .
you don't have to use 3ds max if you want to use the 3D in your process , you can simply use any soft you want and preferable to be a simple soft like sketchup , 3D is a complex world trust me you don't want to dive into it if you just want to tweak out some basic meshs .
thank you
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